tag:blogger.com,1999:blog-69161421120656085872024-03-04T21:39:37.515-08:00Delirium Decrypted - Adventures in sound, noise & techNick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.comBlogger214125tag:blogger.com,1999:blog-6916142112065608587.post-9973789888582600722023-11-13T13:01:00.000-08:002023-11-13T13:03:31.532-08:00Samplersaurus demo 2<p> <a class="yt-simple-endpoint style-scope yt-formatted-string bold" dir="auto" href="https://www.youtube.com/hashtag/vst" spellcheck="false">#vst</a><span class="style-scope yt-formatted-string bold" dir="auto"> </span><a class="yt-simple-endpoint style-scope yt-formatted-string bold" dir="auto" href="https://www.youtube.com/hashtag/synthesizer" spellcheck="false">#synthesizer</a><span class="style-scope yt-formatted-string bold" dir="auto"> </span><a class="yt-simple-endpoint style-scope yt-formatted-string bold" dir="auto" href="https://www.youtube.com/hashtag/drum" spellcheck="false">#drum</a>
<span class="yt-core-attributed-string yt-core-attributed-string--white-space-pre-wrap"><span class="yt-core-attributed-string--link-inherit-color" style="color: white;">another quick demo of the drum synth I'm working on, plan to move from Cairo widgets to NanoVG once I've </span></span><br /></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/v_u8XHcuey4" width="320" youtube-src-id="v_u8XHcuey4"></iframe></div><br />Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-85690218553342625122021-12-18T14:59:00.002-08:002021-12-18T14:59:54.344-08:00tune made on Mixbus7 Ubuntu<iframe frameborder="0" height="270" src="https://youtube.com/embed/bLqY5KdokCU" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-58509053261302070292021-10-11T13:43:00.002-07:002021-10-11T13:43:16.935-07:00Triceratops Synth cleaner sound quality<iframe frameborder="0" height="360" src="https://youtube.com/embed/JDWDEF2OZdI" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-46832943002428546332021-10-11T13:42:00.002-07:002021-10-11T13:42:40.954-07:00Triceratops plugin running as a VST in Reaper<iframe frameborder="0" height="360" src="https://youtube.com/embed/KwzOZcGINZ4" style="background-image: url(https://i.ytimg.com/vi/KwzOZcGINZ4/hqdefault.jpg);" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-67266660107005113792021-10-11T13:41:00.002-07:002021-10-11T13:41:37.948-07:00Triceratops finally has at least a basic distortion<iframe frameborder="0" height="270" src="https://youtube.com/embed/AGw9nON02GY" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-75396020341074177222018-11-28T16:01:00.001-08:002018-11-28T16:01:44.606-08:00Topaz Random Places<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/XzdDXY_hHd4" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-30521657929266828672018-02-24T15:56:00.001-08:002018-02-24T15:56:15.758-08:00Selection of garden and allotment photos with some of my piano music.<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/3OqZEQqlJiA" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-31194281124008232312017-10-18T11:57:00.001-07:002017-10-21T03:27:28.178-07:00Delirium Decrypted - NightdriveShort track I made with Mixbus, ZynAddSubFX, Triceratops and a Arturia Microbrute.<br />
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<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/j2911q7QRu4" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-13296566048706781942017-09-30T04:11:00.001-07:002017-09-30T04:11:48.031-07:00Droning<br /><br />
Blast from the past unfinished demo..........<br /><br />
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<iframe allowfullscreen="" frameborder="0" height="344" src="https://www.youtube.com/embed/urYZI2yFnQU" width="459"></iframe><br /><br />
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#synthwave #coldwave #dronesNick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-41179472600915034522017-09-21T19:39:00.001-07:002017-10-21T03:28:24.465-07:00Forus (Outside) - Analogue Linux Synthwave (Nick Bailey / Delirium Decry...Track I made with Mixbus, Calf Fluid, Triceratops, Arturia Microbrute, SQ80 VST<br />
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<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/qHX6bMsBeWk" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-76218818153338283362017-09-17T05:27:00.001-07:002017-09-17T05:27:18.583-07:00DelIrium Decrypted / ThunderOx Drum Loops Vol 1a<br /><br />
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Drum loops made with open source tools on Linux.<br /><br />
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<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/vmHDdM-lqUE" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-1760671076186791652017-08-31T06:31:00.003-07:002017-09-13T18:57:02.859-07:00My new album (mostly made with hardware synths, minimal computer) but recorded and mixed using Mixbus and KXStudio.<br />
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<iframe seamless="" src="https://bandcamp.com/EmbeddedPlayer/album=3778966296/size=large/bgcol=ffffff/linkcol=0687f5/tracklist=false/transparent=true/" style="border: 0; height: 470px; width: 350px;"><a href="http://deliriumdecrypted.bandcamp.com/album/rising-pleiades">Rising Pleiades by Delirium Decrypted</a></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-57442435357883890662016-10-19T05:35:00.000-07:002016-10-19T05:35:18.298-07:00New Project - Samplersaur (working title)Working on a LV2 sampler plugin, first format to be supported will be SFZ, hopefully I can go a little further than linuxsampler's implementation of the format, also thought it would be nice to have something that's a full plugin not half plugin / half standalone, just working on the parsing code at the moment, it will be in C, I may be some time LOL.Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com1tag:blogger.com,1999:blog-6916142112065608587.post-31215177911849045932016-05-02T06:12:00.001-07:002016-05-02T06:12:16.896-07:00Stegosaurus LV2 plugin<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/KF1Ii8lnuH0" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com1tag:blogger.com,1999:blog-6916142112065608587.post-41839291160964738792015-07-29T06:13:00.001-07:002015-07-29T06:13:07.307-07:00Nick's Ardour 4 miserable ditty<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/utxhGaZt8fQ" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-89195941610742723342015-07-29T05:41:00.001-07:002015-07-29T05:44:04.827-07:00My plugin GUI<br />
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I've not disappeared just working on custom GUI again so no more GTK in my plugins, once this is done I'd like to get the drum machine one, the wave table one, a sampler one with record to join Triceratops all in some sort of usable state.<br />
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<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/hvcCSM8EGTo" width="480"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com2tag:blogger.com,1999:blog-6916142112065608587.post-2601043079573091902015-03-03T11:18:00.002-08:002015-03-03T11:18:37.065-08:00Triceratops is now also on GithubTriceratops is now also on Github, hit problems while removing GTK so am sticking with it for now, but watch this space.<br />
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<a href="https://github.com/thunderox/triceratops">https://github.com/thunderox/triceratops</a>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com3tag:blogger.com,1999:blog-6916142112065608587.post-51794198544422249052014-09-24T05:40:00.001-07:002014-09-24T05:45:37.972-07:00Dropping Gtk from my plugins, I hopeDecided (again) GTK is too hefty a dependency and it's important I try to cut it out for next version of Triceratops (any future release of Stegosaurus, Minaton etc.) My widgets are all custom and I'm only using the basic framework, will begin work on this today, lots of luck and a clear mind needed.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVD_LfDSl4drxHwVpzyCpRQOFgML_2-PHyaKcjZUTi8uDoqUkl6Vlvs010fHW6Tixhfi4cPsLUGfdXgtrmbbsP1iPRCZLq-c9HN6UXIAn_ftT8kx6Mw68umqbVYvyspkGtMZ1n7a0e6PYR/s1600/No+GTK.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVD_LfDSl4drxHwVpzyCpRQOFgML_2-PHyaKcjZUTi8uDoqUkl6Vlvs010fHW6Tixhfi4cPsLUGfdXgtrmbbsP1iPRCZLq-c9HN6UXIAn_ftT8kx6Mw68umqbVYvyspkGtMZ1n7a0e6PYR/s1600/No+GTK.png" height="200" width="165" /></a></div>
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<br />Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-98939590371958992014-08-18T14:50:00.001-07:002014-08-18T14:50:22.311-07:00Stegy update<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHbjIuOA-paqvSUbEDd2T3FLr2gF5T0suyS9cR8IpjvMAV4hiE0xHJkCJ4pYwN8eQMWQrRfIK-3zgFOy4z6XMjwMX12GE-Ef_X39QE1zHFmhnHJ7gp4w4TDvFF361K079zkCmtOK8maDq6/s1600/stego-screengrab.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHbjIuOA-paqvSUbEDd2T3FLr2gF5T0suyS9cR8IpjvMAV4hiE0xHJkCJ4pYwN8eQMWQrRfIK-3zgFOy4z6XMjwMX12GE-Ef_X39QE1zHFmhnHJ7gp4w4TDvFF361K079zkCmtOK8maDq6/s640/stego-screengrab.jpg" /></a></div>
Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-49392517471567003302014-08-18T05:46:00.004-07:002014-08-18T06:02:49.270-07:00Stegosaurus - trying to keep things simple<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3LUkfhj5EEp4AWDJJIAVRnd52rMReKJu5FrsJdnY24kWqOScebTy4lGpU8d4vRlROKoygiSiGDaSFKA9s5GHS7vCFnHtktwINM57D__wLyMX9lW0k48vNJiPU-EIQwXvut1lvCxZroAFQ/s1600/2014-08-18-134418_1680x1050_scrot.png">
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3LUkfhj5EEp4AWDJJIAVRnd52rMReKJu5FrsJdnY24kWqOScebTy4lGpU8d4vRlROKoygiSiGDaSFKA9s5GHS7vCFnHtktwINM57D__wLyMX9lW0k48vNJiPU-EIQwXvut1lvCxZroAFQ/s1600/2014-08-18-134418_1680x1050_scrot.png" height="400" width="640" />
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That logo needs work I think...... also I think I'm going to remove clap and clave and keep things simple with just four different sounds, kick, snare and whatever else if I want more sounds I can always use two instances of the plugin or mix it with another drum machine that uses PCM samples or a different synthesis method, variety is good, and as I've chosen to go down the same route as Triceratops and have one port per parameter (why have a synthesized drum machine without fully dynamic automatable parameters) having only four sounds will reduce the number of ports needed considerably.Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-51082155666850216702014-08-11T17:23:00.001-07:002014-08-11T17:32:12.028-07:00Working on Stegosaurus after a long break<span style="font-family: inherit;"><span style="font-size: small;">After a long rest from programming I'm back and fiddling with Stegosaurus, my drum machine plug in, </span>need to think whether I want the sound engine to be purely synthesized or hybrid synth/sampled. </span>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-63395030694457483272014-06-26T04:53:00.002-07:002014-06-27T09:01:21.212-07:00Triceratops V0.2.0 Released<div style="text-align: left;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5Jgj2K85B1p9pj6MBx7nkkkbtuc996N-geas-2TusD7EBAxEPC4fkQ164LuN2KB53j0bB_2QQGtA00cbE3DskTgqhTJEnrWOEqgbh8_vnZpL2LyWknb4QKGwmyBHcn84XepNM1MycALGr/s1600/2014-06-26-124312_1680x1050_scrot.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5Jgj2K85B1p9pj6MBx7nkkkbtuc996N-geas-2TusD7EBAxEPC4fkQ164LuN2KB53j0bB_2QQGtA00cbE3DskTgqhTJEnrWOEqgbh8_vnZpL2LyWknb4QKGwmyBHcn84XepNM1MycALGr/s1600/2014-06-26-124312_1680x1050_scrot.png" height="250" width="400" /></a><span style="font-size: large;">Changes: </span></div>
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Added more presets and re-categorised previous ones where necessary.</div>
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fixed sound cut out during some presets that used square / pulse width <br />
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as of v0.1.9 onwards the resonance filter is subtly tweaked between left and right (this probably will become a parameter at some point and be editable) which has created a nice rich sound</div>
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Occasional clicks and pops remain which I'm determined to iron out over the next few versions,, they are relatively few and far between now compared to older versions at least<br />
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Triceratops V0.2.0 can be downloaded <a href="https://sourceforge.net/projects/triceratops/" target="_blank">here</a></div>
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<br />Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com1tag:blogger.com,1999:blog-6916142112065608587.post-40443830483448907302014-06-05T05:40:00.002-07:002014-06-05T05:40:33.041-07:00Linux electronic music made with Renoise, Yamaha dx11 and Korg volca keys<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/k5MQvlP57IU" width="560"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-82809806287636239162014-05-25T17:03:00.000-07:002014-05-25T17:03:17.141-07:00<br />
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Made with Renoise, A korg volca keys and a Yamaha dx11</h3>
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<iframe frameborder="no" height="450" scrolling="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/151238160&auto_play=false&hide_related=false&visual=true" width="100%"></iframe>Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0tag:blogger.com,1999:blog-6916142112065608587.post-53527080132102315222014-04-13T10:56:00.002-07:002014-04-13T10:56:59.956-07:00I think the new LMMS logo is very very dull so here's the old one, because it's great<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfrg2BjQ8qjchyphenhyphen9pYDzbQT-AdyyIJzxEPtTvPa_x4v3LszRTePiP5m2sn2C-_3WktsAqFbiQGf7tutf9M7dOrjf3Re70Os37kVMi8dtehKT419dyJze1qA-hdOIvwHXm0se1DM20jcrImN/s1600/index.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfrg2BjQ8qjchyphenhyphen9pYDzbQT-AdyyIJzxEPtTvPa_x4v3LszRTePiP5m2sn2C-_3WktsAqFbiQGf7tutf9M7dOrjf3Re70Os37kVMi8dtehKT419dyJze1qA-hdOIvwHXm0se1DM20jcrImN/s1600/index.jpeg" height="398" width="400" /></a></div>
<br />Nick S. Baileyhttp://www.blogger.com/profile/03012957729700735499noreply@blogger.com0