Wednesday, 24 September 2014

Dropping Gtk from my plugins, I hope

Decided (again) GTK is too hefty a dependency and it's important I try to cut it out for next version of Triceratops (any future release of Stegosaurus, Minaton etc.) My widgets are all custom and I'm only using the basic framework, will begin work on this today, lots of luck and a clear mind needed.

Monday, 18 August 2014

Stegy update

Stegosaurus - trying to keep things simple

That logo needs work I think...... also I think I'm going to remove clap and clave and keep things simple with just four different sounds, kick, snare and whatever else if I want more sounds I can always use two instances of the plugin or mix it with another drum machine that uses PCM samples or a different synthesis method, variety is good, and as I've chosen to go down the same route as Triceratops and have one port per parameter (why have a synthesized drum machine without fully dynamic automatable parameters) having only four sounds will reduce the number of ports needed considerably.

Monday, 11 August 2014

Working on Stegosaurus after a long break

After a long rest from programming I'm back and fiddling with Stegosaurus, my drum machine plug in, need to think whether I want the sound engine to be purely synthesized or hybrid synth/sampled.