Start and end loop points added to the pattern editor on my sequencer software, the beginnings of the arrange window are under way and vague plans in the back of my mind on controller lanes and built in sequenceable LFO modulation, have loads of ideas just wish I had someone to collaborate with to speed progress up, but it's moving along. Talking of which the tempo is handled in a strange unorthodox way and I'm not sure if it will stay as it is, there is no global tempo at all, you set the tempo as you edit which means each pattern can be a different tempo, even different sections of a pattern may be made of multiple tempos, after editing the only way to change the tempo of that section is to re-time it (there is a menu item for this). I quite like the looseness of this and it lets you create interesting poly rhythms, the one issue that may arise is when an whole song needs to be re-timed, I am either going to add this feature so the whole song can be retimed to a fixed BMP, or slowed down, sped up by a percentage, or reorganise the programme to be more conventional, it's a leftfield way of doing things but may lead to thinking out of the box as the cliched phrase goes, all of the tempo tricks can be achieved with a global tempo, but for me it's a bit of a psychological block.
Drum loops made with open source tools on Linux.
Working on a LV2 sampler plugin, first format to be supported will be SFZ, hopefully I can go a little further than linuxsampler's imple...
First alpha version available for download here . Few bugs yet, it works best in Zynjacku, seems to take more CPU usage in Ardour than it s...