While working on a standalone modular software synthesizer (I don't know if anything will come of this yet, we'll see) I think I've worked out why the FM/Sync patches in triceratops use more CPU than they should, it's to do with the function that changes waveform shape, as this isn't essential enough to call at every frame I should be able to fix this up soon, fingers crossed.
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Working on wavetable synth Dracorex LV2 / VST
Not a great demo but fixed a few bugs I'd set the range wrong on a few parameters and forgot to initialise the low pass resonant filter...
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First alpha version available for download here . Few bugs yet, it works best in Zynjacku, seems to take more CPU usage in Ardour than it s...
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